Today's new digital standard for tomorrow's vandals.
Graffiti Markup Language (GML) is a specifically formated XML file designed to be a common open structure for archiving gestural graffiti motion data into a text file. Graffiti Analysis 3.0 saves all data in GML format for use with other digital systems. For information on how to capture your tag to GML, view the HOW TO page.
The GML development team consists of Jamie Wilkinson, Evan Roth, Theodore Watson and Chris Sugrue. For more information on GML please visit the official website at graffitimarkuplanguage.com and 000000book.com, the official open repository for sharing and archiving graffiti motion data.
Copyright 2010 Evan Roth, graffitianalysis.com
This software is licensed under GNU GPL
All Graffiti Analysis related media is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License.